In fact, I'm going to go and play my "one more run" right now. ![]() Set on the moons of Jupiter, the game pits a lone space marine. The game is in development for more than 8 years, was successfully Kickstarted in 2016, and released in Early Access on Steam last August. Jupiter Hell is a classic, turn-based roguelike set in a 90s flavored sci-fi universe. Hate yourself today? Nightmare! it is! So if you want a sci-fi, turn-based game that can play as fast or as slow as you'd like, consider giving Jupiter Hell a spin-I promise you, it won't disappoint. Jupiter Hell is a roguelike in the classic sense - turn-based, grid-based, randomly generated dungeon crawler in the vibe of 90's sci-fi movies, an effort to bring old-school roguelikes back to the spotlight. You want a steep/steeper hill to climb? Go for hard or ultra violent. You want it to behave like a shooter and unwind after work? Play on easy or medium. Third: This game is actually really fun, totally worth the money, and is perfect for 10 minute (trials), 2 hour (regular game), or 2+ hour (infinite, etc) style runs. Seriously, we could bet money on it, and I would win, because there just isn't anything else like this out there. ![]() Second: This is a *Doom* style roguelike.do you *really* have many of those? Really? Everyone loved Doom, even those who didn't, and the 90's shooters in general, hard not to love them-and this game captures that 90's shooter feel, but in roguelike form. Set on the moons of Jupiter, the game pits a lone space marine against overwhelming demonic forces. ![]() First: This game has a tight community built around it, and a dev team that hangs out and listens to the players on discord on elsewhere-nowhere else have I found such a tight community with such a responsive dev. Jupiter Hell is a classic, turn-based roguelike set in a 90s flavored sci-fi universe. Try again." Alright, you say, but I already have a favourite roguelike, why should I try this one? Good question! Let me name the reasons why. "Just one more run, and then I'm going to bed"-I've been telling myself this most nights for the past two years, ever since this game came "Just one more run, and then I'm going to bed"-I've been telling myself this most nights for the past two years, ever since this game came out in early access, and even though it's been two years, that feeling is still there-"Just one more run, I can do better than that." Jupiter Hell is a true roguelike, according to the Berlin convention, that just keeps on giving: permadeath, a deep, procedurally generated world, a plethora of weapons, three different classes offering significantly different play styles, and a steep-but-not-to-steep learning curve as the trailer's final tagline states: "Fight.
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